Local lookvector = (Root.Velocity * ).X + (Root.Velocity * ).Z Local rightvector = (Root.Velocity * ).X + (Root.Velocity * ).Z Local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char) Local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char) If HumanDied then mousechanger:Disconnect() attacklol:Disconnect() break end
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